The Battle of Beersbridge  //  Athlete Guide
Location: [CrossFit TBB]
Date: [26/9/2026]
The Battle of Beersbridge
[Athlete guide & competition manual]

Contents

Welcome01 Competition overview02 Venue & schedule03 General competition rules04 Competition formats05 Event one // Running Grace06 Event two // Chip Away07 Event three // Push Pull08 Event four // Final Stand09

Welcome

Welcome to the inaugural Battle of Beersbridge.

Thank you for choosing to be part of our first competition.

The Battle of Beersbridge was created to showcase what we love most about CrossFit: challenging workouts, great teamwork and a community that enjoys competing together. Whether you're chasing a podium finish or simply looking to test yourself alongside your training partner, we want this to be a competition you'll remember and want to return to.

This athlete guide contains everything you need to know before competition day, including the event schedule, workout details, movement standards and general competition rules. Please take the time to read it in full so you arrive prepared and ready to compete.

On behalf of everyone at CrossFit TBB, thank you for your support. We appreciate every team that has entered and can't wait to welcome you on competition day.

See you on the competition floor.

Daniel Kelly

Competition Director

Competition overview

The Battle of Beersbridge is a same-sex pairs competition consisting of four events and six scoring opportunities.

The competition has been designed to test a broad range of CrossFit skills, including endurance, strength, weightlifting, gymnastics and teamwork. Teams will compete across a variety of workout formats, with reseeding after each event based on the current leaderboard.

Format

  • Teams of two
  • Same-sex pairs
  • RX and Intermediate divisions
  • Six teams per division
  • Four events
  • Six scoring opportunities
  • Heat sizes vary by division and event (see schedule)
  • Heats reseeded after every event
  • Approximately six-hour competition
  • £2,750 prize fund (entry dependent)

Prize structure

Division 1st 2nd 3rd
RX Male£600£240£120
RX Female£600£240£120
Intermediate Male£250£100£50
Intermediate Female£250£100£50

Prize amounts are based on a full field per division and may be adjusted if entries do not reach capacity.

Venue & schedule

The map below shows the competition venue and the recommended parking locations.

Venue and parking map
Connswater
parking
TBB parking
Parking

Competition venue

CrossFit TBB
Unit 7 Owen O'Cork Mill
288 Beersbridge Road
Belfast
BT5 5DX

All events will take place at CrossFit TBB.

Parking

Limited parking is available at CrossFit TBB and is expected to fill quickly. Additional parking is available at:

  • Connswater Shopping Centre
  • Dixon Park Playing Fields

Please allow sufficient time to park and make your way to athlete check-in before the athlete briefing.

Athlete check-in

Location: CrossFit TBB    Time: 08:45

All athletes must check in before the athlete briefing. During check-in you will:

  • Register your team.
  • Sign any outstanding waivers.
  • Receive any final competition information.

Athlete briefing

Location: CrossFit TBB    Time: 09:00

Attendance at the athlete briefing is mandatory. The briefing will cover:

  • Competition flow
  • Workout procedures
  • Judging standards
  • Safety information
  • Final athlete questions

Event One will begin immediately after the athlete briefing.

Event schedule

Event Division Heat Start End Location
Athlete check-inAll divisions08:4509:00The Pit
Athlete briefingAll divisions09:0009:05The Pit
Running GraceRX Male109:1009:17Main Gym
Running GraceRX Male209:2009:27Main Gym
Running GraceRX Male309:3009:37Main Gym
Running GraceRX Female109:4009:47Main Gym
Running GraceInters Female109:4009:47The Pit
Running GraceRX Female / Inters Male2, 109:5009:57Main Gym
Running GraceInters Female209:5009:57The Pit
Running GraceInters Male210:0010:07Main Gym
Running GraceInters Female310:0010:07The Pit
Running GraceInters Male310:1010:17Main Gym
Running GraceInters Male410:2010:27Main Gym
Running GraceInters Male510:3010:37Main Gym
Chip AwayRX Male110:3010:52The Pit
Chip AwayInters Male110:3010:52Main Gym
Chip AwayRX Male210:5511:17The Pit
Chip AwayInters Male210:5511:17Main Gym
Chip AwayRX Female111:2011:42The Pit
Chip AwayInters Male311:2011:42Main Gym
Chip AwayInters Female111:4512:07The Pit
Push PullRX Male111:5012:06Main Gym
Chip AwayInters Female212:1012:32The Pit
Push PullRX Male212:1012:26Main Gym
Push PullRX Female112:3012:46Main Gym
Push PullInters Male112:5013:06Main Gym
Push PullInters Male213:1013:26Main Gym
Push PullInters Male313:3013:46Main Gym
Final StandRX Female113:3013:48The Pit
Push PullInters Female113:5014:06Main Gym
Final StandRX Male113:5014:08The Pit
Push PullInters Female214:1014:26Main Gym
Final StandRX Male214:1014:28The Pit
Final StandInters Male114:3014:48The Pit
Final StandInters Male214:5015:08The Pit
Final StandInters Female114:5015:08Main Gym
Final StandInters Male315:1015:28The Pit
Final StandInters Female215:1015:28Main Gym
PodiumsAll divisions15:3515:45The Pit

This schedule is provisional and subject to change. A final, confirmed schedule will be published by September 19th.

General competition rules

The following rules apply to all athletes throughout the competition unless otherwise stated within an individual event brief.

Athlete conduct

All athletes are expected to demonstrate professionalism, respect and good sportsmanship throughout the day. Unsportsmanlike behaviour towards judges, volunteers, spectators or fellow competitors may result in penalties or disqualification at the discretion of the Competition Director.

Judges

Each team will be assigned a judge for every event. Judges are responsible for:

  • Counting repetitions
  • Applying movement standards
  • Recording scores
  • Communicating no-repetitions

The judge's decision is final.

Appeals

There will be no formal appeals process during the competition. If a scoring discrepancy is identified, the team captain should speak to the Head Judge immediately after the event has concluded and before the next heat begins. Judgement calls and no-repetition decisions cannot be appealed.

Teamwork

Athletes may encourage and communicate with their teammate throughout every event unless specifically stated otherwise. Athletes may not physically assist their teammate unless the workout explicitly allows it. Examples of prohibited assistance include:

  • Assisting with lifts
  • Supporting bodyweight
  • Pushing, pulling or carrying a teammate
  • Touching equipment being used by the other athlete

Equipment

Only the prescribed competition equipment may be used. Athletes may not modify, move or substitute equipment unless instructed by a judge. Equipment must remain within the assigned competition lane unless directed otherwise.

Chalk

Loose chalk and liquid chalk are permitted. Athletes may chalk their hands during the workout provided it does not interfere with another team or delay the flow of competition.

Personal equipment

Athletes may use:

  • Weightlifting belts
  • Wrist wraps
  • Knee sleeves
  • Knee wraps
  • Hand grips
  • Gymnastics tape
  • Finger tape
  • Wrist tape

The use of lifting straps is not permitted. Headphones or personal audio devices are not permitted while competing.

Scoring

Scores will be recorded immediately following each event. It is the responsibility of both athletes to verify their score before leaving the competition floor. Once a score has been signed and submitted it is considered final.

Tie breaks

If two teams finish with the same score in an event, any published tie-break score will determine the finishing order. Where no tie-break is available, teams will receive the same placing for that event.

Time caps

Each event has a published time cap. If a team does not complete the workout within the time cap, their score will be recorded according to the workout's scoring system. Any unfinished repetitions will be recorded as instructed within the event brief.

No reps

A judge may issue a no-repetition for any movement that does not meet the published movement standard. Athletes are responsible for correcting the fault before continuing. Only successful repetitions count towards the team's score.

Safety

Athlete safety will always take priority over competition. The Competition Director and Head Judge reserve the right to stop any athlete they believe is unable to continue safely. Medical personnel will be available throughout the day.

Warm-up areas

Athletes are welcome to use the designated warm-up area between events. Please be respectful of other athletes and return equipment after use. Competition equipment may not be removed from the field of play.

Athlete call

Athletes should report to the designated marshalling area at least 10 minutes before their scheduled heat. Failure to report on time may result in the team missing their heat.

Spectators

Spectators are welcome throughout the day. Only competing athletes, judges and authorised volunteers are permitted inside the competition field of play.

Photography & media

Photographs and video will be taken throughout the competition. By participating, athletes consent to the use of this content by CrossFit TBB for promotional and marketing purposes.

Competition formats

Throughout the competition, movements will use one of the following work-sharing formats.

Synchro

Both athletes perform every repetition together. The prescribed synchro point for each movement is detailed within the event standards. If the synchro requirement is not met, the repetition will not count.

Shared as desired

The prescribed work may be divided between teammates in any way unless otherwise stated. Athletes may change over at any time.

Split equally

The prescribed work must be divided equally between both athletes. Each athlete must complete exactly half of the total prescribed work.

Event 01

Running Grace

Overview

A fast-paced twist on the classic CrossFit benchmark workout, Grace: a six-minute race to complete the workout, followed immediately by a one-minute window to establish a max distance double broad jump.

Event One contains two scoring opportunities.

Workout

On a 7:00 rolling clock:
5 rounds for time:
6 dumbbell hang clean to overhead
3 shuttle runs
At 6:00:
Max distance double broad jump

Time cap: 7:00

Scoring

Score A

Time to complete all five rounds. If the workout is not completed before 6:00, the score will be the total rounds and repetitions completed.

Tie break: Score B.

Score B

Maximum single distance achieved during the double broad jump.

Tie break: Score A.

Event flow

Each team will be assigned a competition lane. At the sound of 3, 2, 1, go, teams begin with six synchronised dumbbell hang clean to overhead repetitions, then three shuttle runs (10m out and back, three times, 7.5m each way for Inters Female) before returning to the dumbbells.

Teams continue in this format until all five rounds are completed or the clock reaches 6:00.

At exactly 6:00, all remaining work stops and teams move to the double broad jump station for one minute. One athlete jumps at a time, with as many attempts as they wish. Every jump begins with both feet behind the start line; the landing must be controlled before distance is measured from the start line to the nearest heel.

Equipment & layout

  • Competition dumbbell — 32.5/22.5kg RX, 25/17.5kg Inters
  • Shuttle lane — 10m RX & Inters Male, 7.5m Inters Female
  • Double broad jump lane
  • Measuring tape
Dumbbell area
Broad jump area
Shuttle run area
Lane 1
Dumbbell area
Shuttle run area
Broad jump area
Lane 2

Movement format

MovementFormat
Dumbbell hang clean to overheadSynchro
Shuttle runSynchro
Double broad jumpShared as desired (one athlete working at a time)

Workout standards

Dumbbell hang clean to overhead

Standard

  • Teams complete all repetitions synchronously, though athletes do not need to move at the same speed.
  • The dumbbells begin below the hips and must pass through the front rack before moving overhead.
  • The movement may be performed as a clean and jerk, clean and push press, clean and push jerk or clean and split jerk.
  • Both athletes must be locked out overhead together before either lowers their dumbbells. The repetition is complete when hips and knees are fully extended, elbows are fully locked out, and dumbbells are under control overhead.

No rep

  • Failure to reach full overhead lockout or full hip/knee extension.
  • Either athlete lowers the dumbbells before both have achieved the synchronisation point.

Shuttle run

Standard

  • Teams complete every shuttle together. Three complete shuttles (10m to the turnaround line and 10m back, 7.5m each way for Inters Female) per round.
  • At each turnaround, both athletes must touch the ground with one hand behind the line. The round is complete when both athletes have completed all three shuttles.

No rep

  • Failure for both athletes to touch the ground behind the turnaround line, or to complete all three prescribed shuttles.
  • Missing any section of the prescribed running course.

Double broad jump

Standard

  • Begins immediately at the 6:00 mark; one athlete jumps at a time, with as many attempts as time allows.
  • Every attempt begins with both feet behind the start line and leaves the floor simultaneously. The landing must be controlled before the judge measures distance from the start line to the nearest heel.

No rep

  • Feet begin on or over the start line, or both athletes attempt a jump at the same time.
  • Athlete fails to demonstrate control on landing, or any body part behind the heels contacts the floor before measurement.
Event 02

Chip Away

Overview

Event Two is a fully synchronised long chipper designed to test teamwork and consistency under fatigue. Teams must work through three movements for time, completing every repetition in the prescribed order. Every repetition throughout the workout is performed synchronously, requiring both athletes to work together from start to finish.

Workout

For time:
45 wall balls
45 deadlifts
15 burpee box jump overs
30 wall balls
30 deadlifts
15 burpee box jump overs
15 wall balls
15 deadlifts
15 burpee box jump overs

Time cap: 22:00

Scoring

Time to complete the workout. If the workout is not completed within the time cap, the score will be the total repetitions completed.

Tie break: Time to complete 45 wall balls, deadlifts and 15 burpee box jump overs.

Event flow

Each team will be assigned a competition lane. At the sound of 3, 2, 1, go, teams begin at the wall ball station, then move directly to the deadlift station, then the burpee box jump overs, repeating this sequence until all prescribed work is complete. Athletes change their own barbell weight before each new deadlift section; there is no rest between movements.

Equipment & layout

  • Wall ball — 12+9kg/9+6kg RX, 9/6kg Inters
  • Wall ball target — 10/9ft
  • Deadlift barbell — 100-120-140/65-80-95kg RX, 80-100-120/50-65-80kg Inters
  • Competition plates
  • Box — 30/24" RX, 24/20" Inters
Wall ball area
Deadlift area
Burpee box jump over area
Lane 1
Wall ball area
Deadlift area
Burpee box jump over area
Lane 2
Wall ball area
Deadlift area
Burpee box jump over area
Lane 3

Movement format

MovementFormat
Wall ballSynchro
DeadliftSynchro
Burpee box jump overSynchro

Workout standards

Wall ball

Standard

  • Both athletes must squat below parallel, reach the bottom of the squat together, and hit the target with their wall balls at the same time. In RX, two different wall ball weights are used and athletes may swap at any time.

No rep

  • Failure to squat below parallel, or for either wall ball to contact the target.
  • Either athlete leaves the bottom of the squat before their teammate reaches the synchro position, or drops their wall ball before the repetition is complete.

Deadlift

Standard

  • Barbells begin on the floor and are lifted to full extension; athletes don't need to move at the same speed, but both must be standing at full lockout together before either lowers the barbell. Athletes are responsible for changing their own weight before the next section.

No rep

  • Failure to reach full hip or knee extension.
  • Either athlete begins lowering the barbell before both have reached full lockout together, or bounces the barbell to gain an advantage.

Burpee box jump over

Standard

  • Athletes may face either direction; chest and thighs must touch the floor, and both must be down together before either stands. Athletes jump onto the box with two feet (no step-ups/overs) and over the box, standing on top together before either leaves.

No rep

  • Failure for chest and thighs to touch the floor, or to jump over the box.
  • Either athlete leaves the floor or the top of the box before both have reached the synchro position; step-up or step-over used instead of jumping.
Event 03

Push Pull

Overview

Event Three is a two-part event designed to test upper body muscular endurance and high-skill gymnastics under fatigue. The first scored section combines skipping, bench press and a high-skill gymnastics movement. Following a four-minute rest, athletes move into a sprint finish on the Echo Bike before accumulating as many bar muscle-ups as possible within the remaining time.

Event Three contains two scoring opportunities.

Workout

AMRAP in 8:00:
40 double unders
20 bench presses
40 double unders
2 peg board ascents (RX) || 2 rope climbs (Inters)
Rest 4:00
AMRAP in 4:00:
50/40 calorie Echo Bike
Max bar muscle-ups

Part A time cap: 8:00    Rest: 4:00    Part B time cap: 4:00

Scoring

Score A

Total rounds and repetitions completed during Part A.

Tie break: Part B.

Score B

Total bar muscle-ups completed during Part B.

Tie break: Time to complete Echo Bike calories.

Event flow

Part A

Each team will be assigned a competition lane. At the sound of 3, 2, 1, go, teams begin with double unders and bench press, which may be divided between teammates in any way. The final movement is completed you go, I go.

  • RX: 2 peg board ascents (1 ascent each)
  • Inters: 2 rope climbs (1 climb each)

Teams continue completing rounds until the eight-minute time cap expires.

Rest

Teams have four minutes to recover and move to the Echo Bike.

Part B

Teams must first complete the prescribed calories on the Echo Bike. Calories may be divided between teammates in any way. Once all calories have been completed, teams immediately begin accumulating bar muscle-ups, divided between teammates in any way until time expires.

Equipment & layout

  • Skipping rope
  • Bench press station — 60/40kg
  • Peg board (RX)
  • Rope climb (Inters)
  • Echo Bike
  • Pull-up rig

RX layout

Pegboard area
Echo bike area
Double under area
Bench press area
Muscle up area
Lane 1
Pegboard area
Echo bike area
Double under area
Bench press area
Muscle up area
Lane 2
Pegboard area
Echo bike area
Double under area
Bench press area
Muscle up area
Lane 3

Inters layout

Muscle up area
Bench press area
Echo bike area
Double under area
Rope climb area
Lane 1
Muscle up area
Bench press area
Echo bike area
Double under area
Rope climb area
Lane 2
Muscle up area
Bench press area
Echo bike area
Double under area
Rope climb area
Lane 3

Movement format

MovementFormat
Double undersShared as desired
Bench pressShared as desired
Peg boardYou go, I go
Rope climbYou go, I go
Echo BikeShared as desired
Bar muscle-upShared as desired

Workout standards

Double unders

Standard

  • Repetitions may be divided between teammates in any way.
  • The rope must pass under the feet twice for every jump.
  • The rope must continue moving forward throughout the repetition.

No rep

  • Rope passes under the feet only once.
  • Missed jump.

Bench press

Standard

  • Repetitions may be divided between teammates in any way, using one dedicated bench press station. Every repetition begins at full elbow lockout, the barbell must make clear contact with the chest, and the rep is complete on return to full lockout. Upper back and hips/glutes must remain in contact with the bench throughout.

No rep

  • Failure to begin from full lockout.
  • Failure for the barbell to touch the chest.
  • Failure to reach full elbow lockout.
  • Upper back or hips/glutes come off the bench.

Peg board (RX)

Standard

  • Completed you go, I go, one ascent per athlete per round. Both pegs begin below the taped start line and must be placed into holes above the finish line (black line for male athletes, red for female) before returning below the start line to complete the rep.

No rep

  • Failure to place both pegs above the finish line, or to return both below the start line before the next ascent.

Rope climb (Inters)

Standard

  • Completed you go, I go, one climb per athlete per round. The rep begins with both feet on the floor, requires a touch of the top beam before descending, and is complete once both feet return to the floor.

No rep

  • Failure to touch the top beam, or to return both feet to the floor before the next athlete begins.

Echo Bike

Standard

  • Calories may be divided between teammates in any way, with athletes able to change over at any time. Teams must complete all prescribed calories before beginning the bar muscle-ups.

No rep

  • Beginning bar muscle-ups before all prescribed calories have been completed.

Bar muscle-up

Standard

  • Repetitions may be divided between teammates in any way, performed consecutively or alternating. The movement begins from a hang beneath the bar; kipping and uprise techniques are permitted, glide kips are not. The rep is complete at full support above the bar with elbows locked out.

No rep

  • Failure to reach full lockout above the bar.
  • Glide kip used.
  • Loss of control before the repetition is complete.
Event 04

Final Stand

Overview

Event Four is the final test of The Battle of Beersbridge. This event combines loaded carries, weightlifting and inverted gymnastics under fatigue, completed as a single piece for time. Every movement is split equally between both athletes.

Workout

For time:
100ft handstand walk (RX) || 15 wall walks (Inters)
10 sandbag to shoulder
100ft sandbag carry
50 deficit handstand push-ups (RX) || 50 handstand push-ups (Inters)
100ft sandbag carry
10 sandbag to shoulder
100ft handstand walk (RX) || 15 wall walks (Inters)

Time cap: 18:00

Scoring

Time to complete the workout. If the workout is not completed within the time cap, the score will be the total repetitions completed.

Tie break: Time to complete the first 100ft sandbag carry.

Event flow

Each team will be assigned a competition lane. At the sound of 3, 2, 1, go, teams work through the piece in order, moving from the handstand walk/wall walk into the sandbag to shoulder, into the sandbag carry, into the handstand push-ups, then back out through the carry, the sandbag to shoulder and the handstand walk/wall walk to finish.

  • Every movement's repetitions or distance must be split equally between both athletes.
  • The sandbag carry (bear hug position) and handstand walk are both performed in a minimum of 25ft segments.
  • Only one athlete may work at a time on each station.

Athletes may split each movement's total between themselves in any combination, provided the standards for that movement (minimum increments, no single athlete exceeding half) are met.

Equipment & layout

  • Sandbag — 200/150lbs RX, 150/100lbs Inters
  • Handstand walk lane (RX)
  • Wall walk station (Inters)
  • Handstand push-up station — 7-8cm deficit RX (strict male, strict or kipping female), kipping or strict Inters
  • Sandbag carry lane — marked in 25ft segments

RX layout

Handstand push-up area
Sandbag to shoulder area
Sandbag carry / Handstand walk area
Lane 1
Handstand push-up area
Sandbag to shoulder area
Sandbag carry / Handstand walk area
Lane 2
Handstand push-up area
Sandbag to shoulder area
Sandbag carry / Handstand walk area
Lane 3

Inters layout

Wall walk / HSPU area
Sandbag to shoulder area
Sandbag carry lane
Lane 1
Wall walk / HSPU area
Sandbag to shoulder area
Sandbag carry lane
Lane 2
Wall walk / HSPU area
Sandbag to shoulder area
Sandbag carry lane
Lane 3

Movement format

MovementFormat
Sandbag to shoulderSplit equally
Sandbag carrySplit equally
Handstand walkSplit equally
Wall walkSplit equally
Deficit handstand push-upSplit equally
Handstand push-upSplit equally

Workout standards

Sandbag to shoulder

Standard

  • Teams complete 10 repetitions, split equally (5 each). The sandbag begins on the floor and may be lifted to either shoulder. The rep is complete at full extension, sandbag under control on the shoulder, opposite hand visibly away from the body — it may then be dropped.

No rep

  • Failure to reach full extension or establish control on the shoulder; opposite hand in contact with the sandbag or body at completion.
  • One athlete completes more than half the total repetitions.

Sandbag carry

Standard

  • The sandbag carry appears twice (100ft each time) for a combined 200ft, carried in a bear hug position (held against the chest with both arms), split equally between athletes (100ft each) in a minimum of 25ft segments.

No rep

  • Carrying the sandbag in a position other than bear hug.
  • Failure to complete a full 25ft segment before changing athletes.

Handstand walk (RX)

Standard

  • The handstand walk appears twice (100ft each time) for a combined 200ft, split equally between athletes (100ft each) in a minimum of 25ft segments.
  • Athletes must kick up to the handstand fully behind the start line; a segment counts only once both hands have crossed the 25ft line.

No rep

  • Failure to complete a full 25ft segment before changing athletes.

Wall walk (Inters)

Standard

  • Wall walks appear twice in the piece for a total of 30 repetitions across the workout; each athlete must complete 15, on either appearance in any combination. Each rep begins prone on the floor with feet touching the wall and hands on the start line; hands stay there until both feet are on the wall.
  • The athlete walks the hands to the target line, then back to the start line before the feet leave the wall. The rep is complete once both feet and the chest have returned to the floor.

No rep

  • Hands leave the start line before both feet are on the wall, or fail to reach the target line.
  • Hands don't return to the start line before the feet leave the wall, or both feet and chest fail to return to the floor.
  • One athlete completes more than half the total repetitions.

Deficit handstand push-up (RX)

Standard

  • Teams complete 50 repetitions, split equally (25 each). Every rep begins from a fully locked-out handstand, heels only on the wall, hands on the marked lines throughout, head making clear contact with the target.
  • The repetition is complete on return to full start position (only heels on the wall). Male athletes: strict only. Female athletes: strict or kipping.

No rep

  • Use of a kip by a male athlete; failure to begin from or return to full start position (heels on the wall).
  • Failure to touch the target; hands leave the marked lines.
  • One athlete completes more than half the total repetitions.

Handstand push-up (Inters)

Standard

  • Teams complete 50 repetitions, split equally (25 each). Every rep begins from a fully locked-out handstand, heels only on the wall, hands on the marked lines throughout, head making clear contact with the target.
  • The repetition is complete on return to full start position (only heels on the wall). Strict and kipping repetitions are permitted.

No rep

  • Failure to begin from or return to full start position (heels on the wall).
  • Failure to touch the target; hands leave the marked lines.
  • One athlete completes more than half the total repetitions.